ACKNOWLEDGEMENTS
Summer 2020 Research Team SURGE
The SURGE research team re-engineered the original Montgomery 1960 prototype to improve the technological accessibility and diverse student engagement in the experience. The team used a Participatory Action Research approach to engage in design thinking, game building, historical primary source analysis, production, and play testing with the goal of improving the accessibility and relevance of the product to African-American, lower socioeconomic status, and first generation college students. They will collaborate with the living student sit-in participants to better organize and interpret the historical content into a working prototype, while validating authenticity of the activists’ lived experienced conveyed in the game.Karen D. Boyd, PhD - Principal Investigator (Content)
Cary Staples, MFA - Principal Investigator (Design)
Jordan Adams – Undergraduate Team Lead Researcher and History Group Lead
Christine Simone - Writing Coach and Newspaper Content Copy Editor
History
Mary Bennett – McFadden Auto Tour Map
Amanda Ellis – St. John Dixon Character Development
Jessica Norment – Eleanor Moody Shepherd Character Development
Spencer Wood – James McFadden Character Development
Wesleigh Wright – Game Map and Bernard Lee Character Development
Technology and Production
Khoa Dang - Production Group Lead
Presley Nohm - Timeline Wireframe and Video/Audio Clip Production
Taylor Jefferson – Character Wireframe and Video/Audio Clip Production
Story Development
Emmanuel “Manny” Quezada - Team Lead
Destiny Smith
Game Design Group
Gregory Croisdale – Team Lead
Michael Bloodsworth
Jaylin Witherspoon
Additional Grant Recipients – These students secured their own grants to support their summer research activities to continue the scholarly research examining considerations for developing empathy and perspective taking.
Intended Learning Outcomes Annotated Bibliography and Considerations Framework:
- Ridhwan Shakil - Team Lead
- Amelia Pi - Researcher